Isaac Aubrey – Art Portfolio


A collection of digital art I’ve worked on over the years. Tap an image to open its page.

2020-2025 for Fair Worlds


Modeled, textured and rendered NPT swimming pools for an AR app and Sketchfab.
Fair Worlds projects 2020-2025

2020-2025 for Fair Worlds


An e-bike client for Fair Worlds needed 3D models for a web configurator, so I helped by modeling out hydraulic brakes.
Fair Worlds projects 2020-2025

2024-current – VR hangout room


To stay fresh with Blender, Substance and VR in Unity, I’m recreating a room I inhabited between 1984-1993.
VR Hangout Room

2017-2018 for Blue Wizard Digital


I created low-poly art and built maps for the hit web game, Shell Shockers.
Blue Wizard Digital work

2018-2019 – shelved web game


After witnessing the success of Shell Shockers, I took a shot at my own low-poly web game.
saucer fight

2014-2018 – for Blue Wizard Digital


I was a producer, sound designer and managed art integration, but I also made shaders, particles and a planet.
Blue Wizard Digital work